Added new debug views for generic array views in CPU mode.
Added additional operators to index types.
Added min/max functions to index types.
Added new clamp functions to GPUMath.
Added support for IntPtr.ToPointer functions.
Enhanced reduction interface.
Fixed invalid ArgumentOfOfRangeException-check in MemoryBuffer.
Fixed critical issue in ArrayView3D<T>.GetSliceView.
Fixed critical issue in ArrayView<T>.GetRowView.
Removed internal IL-assembly intrinsics by an official Unsage package.
Added debug and release versions to NuGet package. Reason: Exceptions are not allowed in GPU code but debug assertions are allowed. Release builds do not contain assertions. Hence, debug assemblies are are required for proper error messages in GPU kernels during development.
Added feature to force all floating-point operations to 32bit (even math intrinsics): CompileUnitFlags.Force32BitFloats.
Fixed invalid math-intrinsic annotation.
Fixed invalid error messages in debug assertions on PTX-based devices.